![]() The Summoner Necromancer should happily take advantage of all the summoning powers in the 5-star gems. RELATED: Diablo Immortal: How To Get Platinum Cannot occur more than once every X seconds. When you defeat an enemy, summon a dark beast to attack nearby enemies, dealing X% base damage +X to all nearby enemies. Cannot affect the same target more often than once every X seconds. This poison spreads to nearby enemies if the victim dies. Your attacks have a X% chance to poison enemies, inflicting X% base damage +X every second for X seconds. Cannot occur more often than once every X seconds. Your Primary Attack has a X% chance to summon a charging spirit wolf that inflicts X% base damage +X to all enemies in its path. Your attacks have a X% chance to summon a shadow clone for X seconds that gains some of your abilities. Cannot occur more often than once every X seconds per target. Using a skill to grant a buff increases the target's damage done and movement speed by X% for X seconds. Increases all damage you deal by up to X% and your Movement Speed by X%, with less damage bonus the lower your Life, to a minimum of X%. Dark Curse may seem like an odd choice, but there aren't more than three summoning skills and it can be upgraded with gear to assist the summoned units. ![]() The only skills here that don't summon something are the primary attack (take the ranged Soulfire to stay safely behind minions) and Dark Curse. While it is active, you can order the golem to leap to a nearby location, where it will deal damage and force all nearby monsters to attack it for X seconds.Ĭurse all enemies in the area, dealing X damage to them over X seconds and greatly reducing their vision. When summoned, it will deal X damage to all nearby enemies and Stun them for X seconds. ![]() You may not command more than X total skeletal champions and skeletal mages. Summon an immobile skeletal mage for X seconds that throws bolts of Soulfire in a direction, each dealing X damage to all enemies in the bolt's path. ![]() Skeletal champions deal X damage per attack. Passive: Raise a skeletal champion every X seconds to a max of X. Throw a ball of Soulfire that explodes when it strikes an enemy, inflicting X damage to the target and X% as much to all other nearby enemies.Īctive: Command your skeletal champions to charge to a location and increase attack speed by 80% for 4.5 seconds. ![]()
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